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Alexia makko_bnuuy @alexia@starlightnet.work
1mo
ms_thought_bubble public-key based decentralized minecraft auth with server-local nickname system
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Alexia makko_bnuuy @alexia@starlightnet.work
1mo
fuck this is just polyproto
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Alexia makko_bnuuy @alexia@starlightnet.work
1mo
literally remove FIDs from polyproto and...done
:peach_heart@ck.catwithaclari.net:1
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Alexia makko_bnuuy @alexia@starlightnet.work
1mo
can I encode a pubkey into a UUID...? 🤔

or would it make more sense to make Minecraft treat the pubkey itself as the UUID...or a fingerprint or smth...
:peach_heart@ck.catwithaclari.net:1
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Celeste_transbian flori_ava_star:~cursor_blinkingbadge-petting-encouraged badge-biting-allowed @star@amazonawaws.com
1mo
@alexia ......polyproto-minecraft???????????
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Alexia makko_bnuuy @alexia@starlightnet.work
1mo
@star unironically yes.

I got inspired by a mod that was made to circumvent Mojang/Microsoft downtime, the way it works that when you and the server both have the mod, upon connecting it uploads a pubkey to the server that is valid for ~36 days, and the server downloads player info (skin, cape, name, etc) and associates it with that key

then when the mojang auth servers go offline you can still connect because you have your keypair

and that got me thinking "holy shit polyproto Minecraft"
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